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WEEK SEVEN

In Week Three students learn how effects processors work and what they do. There are "time based" effects and "dynamic based" effects.  Students are presented how compression/limiting /gating/expansion is used,  the parameters of EQ,  how delay and modulation is used to created amazing effects.  Our guest will discuss how they use effects  processors in a professional setting.  Lab will provide individual student experimentation with effects processors.

We start with a simple concept that almost all audio is based on today.  We'll get right into how mics and speakers work, signal flow,  the audio console, and interfacing with the equipment.  Lab will have each student bringing audio through the console and recording it onto a DAW (Protools).

Platt Academy Audio Education

Audio 1 Certificate Program

WEEK ONE

In Week Seven we get into Mixing and Mastering for audio.  Students learn how to go about making a mix and discovering how to balance all of the sounds and instruments together.  Each student will participate individually to obtain their own mix using tracks they have recorded previously.  All mixes will then be played and compared in class.

In Week Eight we explore "Fixing Your Stuff".  Audio engineering is often about trouble-shooting technical challenges, and it is imperative students obtain soldering skills, and, knowledge about how to trouble-shoot basic electronics.  Class covers these important techniques and dealing with maintenance of audio equipment. In lab, students learn to make cables, use a cable tester, and use the studio to continue mixing their projects.

In Week Two, students receive knowledge about running a recording session, how to operate the Digital Audio Workstation (Protools), mic technique, studio etiquette, even more console signal flow.  Our guest for the week will discuss working in a studio professionally.  Labs are designed to provide student experience by recording a simple session in the Studio.

WEEK FOUR

In Week Five we delve right into Sound for Picture.  Students learn how to create sound effects, place audio, create dialog replacement, and mix audio for video, and expanding their knowledge base.  Our guest will discuss the duties and career opportunities in the Sound for picture field.  in lab students receive a small portion of video to create the audio, then we play each section back to back in class as a comparison study.

In Week Four we tackle Live Sound Reinforcement.  Class will build on the knowledge base students have learned in Weeks 1 and 2.  Class reveals the secrets of Live Sound, how to operate a PA system, monitors, live sound consoles, rigging, large and small PA systems.  Our guest will provide insight into the Sound Reinforcement career, lab will provide students an opportunity to set-up, operate, and tear-down our small Meyer Sound PA in an artist "simple session" for each student.


WEEK SIX

Audio Production 1 is a certificate course designed to introduce the student to careers in Audio.    Each week offers  new and informative insight into key career aspects of the modern Recording Studio, Live Sound Reinforcement, Movie and Film sound, and Game sound production.  Students will experience each of the key career duties in hands-on labs,  meet industry professionals who work in the various fields, and learn in a very open and motivating class environment with highly trained professional teachers.  We enhance the opportunity of career potential and encourage graduates of the Audio Production 1 course to focus on one of the key career alternatives for further study.

WEEK FIVE

WEEK ONE

Platt Academy Audio Education

Week Two

In Week Six students learn about the processes and software used in Game Audio.  Students will learn how audio is processed in a game audio engine, triggering and keying, and proper sound effect usage.  Our guest will discuss working in the Game industry, the challenges and opportunities of the sector.  We will contrast and compare what makes a great "audio reel" for demonstration purposes.  In lab, students will place sound effects in a section of a game individually.  Each student then will compare their work with their lab team members.

WEEK THREE

WEEKATE